"
SDL2 library structure
"
Class {
	#name : 'SDL2MappedEvent',
	#superclass : 'SDL2Structure',
	#category : 'OSWindow-SDL2-Bindings',
	#package : 'OSWindow-SDL2',
	#tag : 'Bindings'
}

{ #category : 'visitor' }
SDL2MappedEvent class >> accept: aVisitor [
	self subclassResponsibility
]

{ #category : 'event type' }
SDL2MappedEvent class >> eventType [
	^ nil
]

{ #category : 'instance creation' }
SDL2MappedEvent class >> fromSdlEvent: event [
	"SDL event handlers are copied because there are allocated in Pharo memory as a bytearray"
	^  self new setHandle: event getHandle copy
]

{ #category : 'event type' }
SDL2MappedEvent >> eventType [
	^ nil
]

{ #category : 'testing' }
SDL2MappedEvent >> isClipboardUpdateEvent [

	^ false
]

{ #category : 'testing' }
SDL2MappedEvent >> isKeyDownEvent [

	^ false
]

{ #category : 'testing' }
SDL2MappedEvent >> isKeyUpEvent [

	^ false
]

{ #category : 'testing' }
SDL2MappedEvent >> isUserInterrupt [

	^ false
]

{ #category : 'accessing' }
SDL2MappedEvent >> windowID [
	^ nil
]
